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Input WindowAn Input Window is a Screen Object that the operator can use to input data while the main Once an Input Window is placed on the screen it can be selected by clicking on it with the left mouse button. To move the object, place the cursor over it, hold down the left mouse button and drag the object to the desired position. Resize handles are provided to allow adjustment of the overall size by dragging on them with the mouse in a similar fashion. To set the properties of an Input Window, Properties Dialog Box:Screen Text:Title: Type in the text that will appear to the left of the data field. Size: Selects the font size used for the text characters in the Input Window. Making changes to this attribute will also change the overall size of the Input Window respectively. Color: Selects the font color used for text in the title field. Title Width: Selects the width of the title field. Note, dragging the resize handles will change the width of the data field only. Configuration:Object ID Label: Type in a label that will be used for identification by other objects within ModCom when sending data to the Input Window, using the displayed data as a variable in another object's function, or when evaluating Conditional statements specific to the Input Window's value. Keypad Size: Selects the size of the keypad which is displayed when the Edit button is pressed during Reset Value: Type in the value that the Input Window will show at Reset when start/stop run loop: Check this box if wishing the data in the Input Window to return to its reset value when starting or stopping the main When a new value is entered, execute this Function:Drop-Down Menu: Choose the function which will be performed when a new value is entered in the Input Window during Operation:While the main When the Edit button is pressed and the Input Window is in edit mode, all of the other operations taking place in ModCom will continue as normal and not be effected. If the Input Window’s value is being used as a variable in another object’s function, the old value will be used until the Enter button is pressed and the new value is applied.  
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